![]() Once back up, swing a quick right into a new corridor. Grab that, then go back left and up to the previous vertical corridor once again. Slide to your right, and at the end of this small passage is a Mana Prism. As you get to the bottom of the large vertical corridor, fall down through the floor to get to a small room below. With that said and done, go back right to the previous vertical corridor once more. Kill the Giant Worm to add him to the enemy appendix as well. While this small room has nothing but a new enemy in it (a worm enemy called a Giant Worm), we still need to add it to our map. The first door that you come to below the save room to your left is your next target. Work your way further down this corridor. Then, go back left to the previous vertical corridor. Go through this door to enter a save room, where you can save your game and heal up. As you work your way downward, you'll eventually come to a door leading right. Don't under-estimate them, they can be tricky. You'll also fight small flying enemies called Ukobacks. You'll fight some Bats at first, and a new enemy called a Cagnazzo. What you want to do is ignore the door going right at the top, and begin working your way downward. This room is super long and super complex. Swim up once all the way to the right, avoiding the Needles as you go. With that in hand, go back right into the previous room. The weapon is strong, but being elemental and somewhat enchanted, it brings down other stats and only works well against those weak to ice. Kill the Needles in here and approach the end of the room, jumping up and to the right, where you get a new weapon called the Rahab's Sword. Once he's slain, go left into the adjacent room. Once down, go left, where you'll fight an interesting new enemy called a Man-Eater. Go right and fall further underwater, avoiding or killing the Needles as you go. Equip the Skula soul now, and sink through the water to the room below. Head all the way right until you can't anymore. Then, head back right and drop through to the watery passage below. At the end of this short passage is an Elfin Robe. Up here, jump left and kill the Mermen as you head left. ![]() Use the Undine soul to stand on the water surface, and then double jump to the platform above, and then through the ceiling. Work your way rightward until you come to a platform above the water that leads through the ceiling to the room above. This room is watery and full of Killer Fish. Once at the bottom of the room, go right into the next room. You'll fight weak, early-of-the-game enemies here - Skeletons, Bats and Tiny Devils. In the first room, work your way downward through this vertical corridor. Part of the Underground Reservoir we've been through already, but we'll now be able to explore it in its entirety.
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